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Assassin's Creed 1

Assassin's Creed 1


About:


Assassin's Creed is an action-adventure stealth video game developed by Ubisoft Montreal and published by Ubisoft. It is the first installment in the Assassin's Creed series. The game was released for Xbox 360 and later released for PlayStation 3 in November 2007, and was made available on Microsoft Windows in April 2008.The plot is set in a fictional history of real world events and follows the centuries-old struggle between the Assassins, who fight for peace with free will, and the Templars, who desire peace through control. The game primarily takes place during the Third Crusade in the Holy Land in 1191, with the plot revolving around the Secret Order of Assassins, based upon the Hashshashin sect. The player is in reality playing as a modern-day man named Desmond Miles, who, through the use of a machine named the "Animus", is allowed the viewing and controlling of the protagonist's genetic memories of his ancestors, in this case, Altaïr Ibn-La'Ahad, a member of the Assassins.Through this plot device, details emerge of a struggle between two factions: the Knights Templar and the Assassins, over an artifact known as the "Apple of Eden", an ancient artifact used to control minds.The game received generally positive reviews, with critics praising its storytelling, visuals, art design and originality, although the game was also criticized for the repetitive nature of its gameplay. Assassin's Creed won several awards at E3 in 2006, as well as several end-year awards after its release. The game spawned a sequel, Assassin's Creed II, which was released in November 2009. Since the release and success of Assassin's Creed II, subsequent games have been released, with various other Assassins and time periods.
Plot- In 2012, bartender Desmond Miles is kidnapped by agents of Abstergo Industries, the world's largest pharmaceutical conglomerate. Under the guidance of Dr. Warren Vidic and his assistant Lucy Stillman, Desmond is forced to participate in a series of trials revolving around the "Animus", a machine capable of translating the genetic memories of his ancestors into a simulated reality. Vidic instructs him to relive the early years of Altaïr Ibn-La'Ahad, a senior member of the Assassin Brotherhood during the time of the Third Crusade.
  • Tamir, a wealthy merchant selling weapons to both sides.
  • Garnier de Nablus, a prominent Crusader conducting alchemical experiments on the sick.
  • Talal, the leader of a gang of slavers.
With the trials complete, Vidic reveals that Abstergo is but the modern incarnation of the Templars. Lucy, who turns out to be a mole planted by the modern-day Assassins, mysteriously disappears. While awaiting her return, Desmond discovers strange drawings covering the walls of his room, which foretell a catastrophic event that will wipe out humanity.
Gameplay- Assassin's Creed is an action-adventure video game in which the player primarily assumes the role of Altaïr, as experienced by protagonist Desmond Miles. The primary goal of the game is to carry out a series of assassinations ordered by Al Mualim, the leader of the Assassins. To achieve this goal, the player must travel from the Brotherhood's headquarters in Masyaf, across the terrain of the Holy Land known as the Kingdom to one of three cities—Jerusalem, Acre, or Damascus—to find the Brotherhood agent in that city. There, the agent, in addition to providing a safe house, gives the player minimal knowledge about the target, and requires them to perform additional reconnaissance missions before attempting the assassination. These missions include: eavesdropping, interrogation, pickpocketing and completing tasks for informers and fellow Assassins. Additionally, the player may take part in any number of side objectives in these open world environments, including climbing tall towers to map out the city, and saving citizens who are being threatened or harassed by the city guards. There are also various side quests that do not advance the plot such as hunting down and killing Templars and flag collecting. After completing each set of assassinations, the player is returned to the Brotherhood and rewarded with a better weapon and then given another set of targets, with the player free to select the order of certain targets.
The player is made aware of how noticeable Altaïr is to enemy guards as well as the current state of alert in the local area via the "Social Status Icon". To perform many of the assassinations and other tasks, the player must consider the use of commands distinguished by its type of profile. Low-profile commands allow Altaïr to: blend into nearby crowds, pass by other citizens, or other non-threatening tasks that can be used to hide and reduce the alertness level; the player can also use Altaïr's retractable blade to attempt low-profile assassinations. High-profile commands are more noticeable, and include: running, scaling the sides of buildings to climb to higher vantage points, and attacking foes; performing these actions at certain times may raise the local area's awareness level. Once the area is at high alert, the crowds run and scatter while guards attempt to chase and bring down Altaïr; to reduce the alert level, the player must control Altaïr as to break the guards' line of sight and then find a hiding space, such as a haystack or rooftop garden; or blend in with the citizens sitting on benches or wandering scholars. Should the player be unable to escape the guards, they can fight back using swordplay maneuvers.
Development- After completing Prince of Persia: The Sands of Time, Patrice Désilets was instructed to begin work on the next Prince of Persia game. The game began work under the title Prince of Persia: Assassin, inspired by the life of Hassan-i Sabbah. Désilets felt a prince was not an interesting protagonist, so the game's titular prince was AI-controlled, and needed to be rescued by a player-controlled Assassin. Ubisoft did not want a Prince of Persia game that was not centered on the prince; the game was spun off into a new intellectual property, and the prince character was dropped. On September 28, 2006, in an interview with IGN, producer Jade Raymond confirmed that Altaïr is "a medieval hitman with a mysterious past" and that he is not a time traveler. In a later interview on December 13, 2006, with IGN, Kristen Bell, who lent her voice and likeness to the game, talked about the plot. According to the interview, the plot centers on genetic memory and a corporation looking for descendants of an assassin.


Screenshots:



Assassin's Creed 1
Assassin's Creed 1
Assassin's Creed 1


System requirements:


  • CPU: Dual core processor 2.6 GHz Intel® Pentium® D or AMD Athlon™ 64 X2 3800+.
  • RAM: 1 GB Windows Xp / 2 GB Windows Vista. 
  • GPU: 256 MB DirectX® 10.0–compliant video card or DirectX 9.0–compliant card with Shader Model 3.0 or higher (NVIDIA GeForce 6800+ / ATI Radeon X1600+) (see supported list)*.
  • DX: DirectX 9.0 or 10.0 libraries (included on disc).
  • OS: Windows® XP/Windows Vista® .
  • Storage: 12 GB. 
  • Sound: DirectX 9.0 or 10.0 compliant sound card. 
  • ODD: DVD-ROM dual-layer drive.


How to install ?


  • Download all rar parts from below.
  • Exract all parts in one folder using winrar.
  • Require disk drive to lunch game.
  • Click on setup.exe.
  • Install properly and play!


Assassin's Creed 1 free for pc

Game size: 6.4 GB
Password: gamepoint
Assassin's Creed 1 Assassin's Creed 1 Reviewed by gamepoint on Wednesday, August 23, 2017 Rating: 5

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